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9 months ago
  1. // =================================================================================
  2. // Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
  3. // =================================================================================
  4. package entity
  5. import (
  6. "github.com/gogf/gf/v2/os/gtime"
  7. )
  8. // PlayerRecord is the golang structure for table player_record.
  9. type PlayerRecord struct {
  10. Id uint `json:"id" ` //
  11. VideoId uint64 `json:"video_id" ` // 视频编号
  12. VideoTitle string `json:"video_title" ` //
  13. VideoPic string `json:"video_pic" ` //
  14. UserId uint64 `json:"user_id" ` // 用户编号
  15. LineId uint `json:"line_id" ` // 线路编号
  16. PlayId uint `json:"play_id" ` // 播放编号
  17. PlayTime float64 `json:"play_time" ` // 播放时间节点
  18. CreatedAt *gtime.Time `json:"created_at" ` //
  19. UpdatedAt *gtime.Time `json:"updated_at" ` //
  20. }